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Join Sherlock Holmes and his loyal friend Dr. Watson in their latest puzzle game The Lost Cases of 221B Baker St. A sequel to the classic hidden object game The Lost Cases of Sherlock Holmes, this game features a host of detective stories based in Victorian England. Investigate hundreds of potentially relevant clues in 16 cases of forgery, espionage, theft, murder and more.
The famous fictional detective created by Sir Arthur Conan Doyle returns in The Lost Cases of 221B Baker St with the ever-faithful Dr. Watson as they investigate previously unknown cases including a murder at the mystical Stonehenge archaeological formation, a mysterious disappearance related to time travel, and the possible return of the infamous Jack the Ripper murderer.
This dynamic duo do not solve the cases on their own though. They team up with other familiar characters such as older brother Mycroft, Inspector Lestrade and other contemporary investigators and personalities. They also come across a whole range of people (both victims and suspects) in their investigations, such as archaeologists, smugglers, murderers, damsels in distress and even the famed author H. G. Wells!
There are 16 thrilling cases to be explored in The Lost Cases of 221B Baker St, and each case features bizarre circumstances and exotic scenarios that only the great Sherlock Holmes could solve. The only thing bad about having so many cases is that the game is not able to devote enough time to getting the player fully involved and engrossed in each case, leaving the cases feeling like short excursions rather than the deep mysteries they deserve to be.
Each case starts out with Holmes and Watson (usually at home) being approached by either a distraught victim of foul play, a concerned friend/relative, or a member of Scotland Yard with a case that is too difficult for the police to solve. These interactions (as well as all conversations in the game) happen in cutscenes with good voice-acting. Once Holmes gets enough background information about the case, the pair are off to investigate the various locations involved, as well as interview witnesses and potential suspects.
The gameplay in 221B Baker St is a typical hidden object and mini-puzzle format, but with unique additions that make it more immersive and enjoyable. When you click on hidden objects that you're supposed to find, you get some backstory on those objects. For example, finding a handkerchief at a dig site might cause Sherlock to deduce that the Baron Escobar - the lover of the murder victim's widow - was visiting the victim just before he died. These story bits really add character to these hidden object games that usually turn out to have lots of mindless clicking.
The puzzles in this game are also finely crafted. They usually occur while you are searching for clues. For example, finding a torn-up piece of paper will launch a puzzle that requires you to put the pieces back together and decipher the riddle on it. Other puzzles are triggered by approaching obstacles such as locks and doors. The puzzles themselves are also more intricate and have that distinct Victorian English feel to them.
When Sherlock has collected enough evidence in each case, he then goes back to Baker St. to contemplate the information and arrive at his surprising yet correct conclusions. This is done in the game by correctly categorizing the list of suspects according to distinguishing features. You then have to associate the suspects with the correct evidence. For example, the Baron Escobar with his handkerchief from our earlier example. You can then rule out incorrect suspects until you arrive at the real culprit. Once the case is completed, a black-and-white cutscene will start in which Sherlock explains (with his crazy logic) how the crime was committed and how he deduced who was responsible.
The Lost Cases of 221B Baker St is a nice adventure in Arthur Conan Doyle's world of mysterious Victorian England. The gameplay and art are both very immersive and detailed, and the story is strong enough to keep you interested and hooked on the game. And with 16 cases in this one game, what's not to like?
Rating: 4.0/5.0
You can read more about The Lost Cases of 221B Baker St at http://www.hidden-puzzles.com/lost-cases-of-221b-baker-st.html
Steven maintains Hidden Puzzles at http://www.hidden-puzzles.com - a website devoted to the most popular hidden object and puzzle games. You can read game reviews, download and play them online.
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Plot
The film is set nine years after the mysterious failure of the 800 foot exploration spacecraft USSC Discovery One's mission to Jupiter (depicted in 2001: A Space Odyssey) in which four astronauts died and another disappeared mysteriously into a large, alien Monolith orbiting Jupiter. Dr. Heywood Floyd - who had been the Director of the "National Council on Astronautics" (NCA) during the Discovery mission - has been made the scapegoat, and has since left the NCA to become a university chancellor.
Friction is growing between the United States and the Soviet Union, and both nations are preparing missions to determine what happened to Discovery One. But although the Soviet Alexei Leonov will be ready before the new American spaceship, the Soviets need Americans astronauts to help investigate the problems with the HAL 9000 on-board supercomputer system, and to ease the diplomatic problems associated with boarding an American spacecraft. The US government reluctantly agrees to a joint mission, since Discovery's orbit destines it to crash into the Jovian moon Io within a few years.
Floyd, who feels responsible for the failed mission, volunteers for the mission himself and recruits two experts on Discovery: Dr. Walter Curnow, one of its designers and builders, and Dr. Chandra, who created the HAL 9000 series of artificial intelligence supercomputers.
The aim of the joint mission is threefold: to find the reason for the mission's failure, to investigate the Monolith in orbit around Jupiter, and to explain David Bowman's disappearance. They suspect that much of this information is locked away in the abandoned Discovery One spaceship and her on-board HAL 9000 computer.
Upon the Leonov's arrival in the Jovian system, Dr. Floyd is awakened early from his hibernation by the Soviet crew because they have detected the chemical signatures of life on the moon Europa. An unmanned probe detects something suggestive of life, but is inexplicably destroyed in a burst of electromagnetic radiation before close-up photos can be taken. Dr. Floyd suspects that it is a warning from someone — or something — to keep away from Europa.
The Discovery One is found abandoned but undamaged, orbiting Jupiter close to the moon Io. After space walking over to it, Curnow reactivates its on-board systems, and Chandra restarts the HAL 9000 computer ("HAL"), which had been deactivated before the Monolith had been found. The Monolith is then rediscovered in the Lagrange point between Jupiter and Io. Cosmonaut Max Brailovsky travels to it in an EVA pod, but is killed by a burst of power that emerges from the Monolith and heads into outer space towards the Earth.
A series of scenes follow in which Dave Bowman, who has been transformed into an incorporeal being, travels to the Earth. He appears on his widow's TV screen and says his final goodbyes and visits his terminally-ill and senile mother in a nursing home, combing her hair, much to her delight, as he had done during his boyhood. She is found dead in her bed shortly afterwards.
Chandra discovers the reason for HAL's malfunction: he had become paranoid after his NSC controllers ordered him to conceal from Bowman and Poole the knowledge that the Discovery mission was about the Monolith mystery. This had conflicted with HAL's basic function: the accurate processing and distribution of information without concealment or distortion. Dr. Floyd is disgusted and denies any knowledge of the secret directive.
Meanwhile, the tensions between the United States and Soviet Union have escalated to what is "technically a state of war". The U.S. government orders Floyd, Curnow and Chandra to leave the Russian spacecraft and move into the Discovery One. On board, Dave Bowman appears to Floyd, warning him that they must leave Jupiter within two days because "something wonderful" will happen. The Monolith suddenly disappears, and a growing black spot appears on the Jovian surface. Telescopic observations reveal that the spot is in fact a vast population of Monoliths, increasing in number at an exponential rate, shrinking Jupiter's volume, increasing its density, and modifying the chemical properties of its atmosphere. Since neither ship can reach the Earth with an early departure, the two crews work together to use Discovery as a booster rocket for the Leonov. Tension arises when HAL is not told that the Discovery will be left stranded in space, and probably destroyed; Chandra fears that another deception may cause a repeat of HAL's malfunctions. During the countdown Dr. Chandra tells HAL the whole truth, and much to everyone's collective relief, the computer understands that it must sacrifice itself for the human beings on board the Leonov.
The Leonov leaves Jupiter just in time to witness the swarm of Monoliths engulf Jupiter and increase its density to the point that nuclear fusion occurs, transforming Jupiter into a small star. A wave of hot plasma erupts from the forming star, incinerating the Discovery, but failing to destroy the Leonov.
As the Leonov exits its Jovian orbit, HAL is commanded by the mysterious extraterrestrial intelligences to repeatedly broadcast this message toward the Earth:
"ALL THESE WORLDS ARE YOURS EXCEPT EUROPA. ATTEMPT NO LANDING THERE. USE THEM TOGETHER. USE THEM IN PEACE."
Over a montage of images of two Suns in the sky of Earth, Floyd, in voice-over, explains that this miraculous occurrence inspired the American and Soviet leaders to end their stance of war. The film ends with a montage that depicts Europa gradually transforming over millennia from an icy wasteland to a humid jungle covered with plant life and with primordial sounds emanating from the trees. In the final shot, the camera pans across the jungle, eventually settling upon a lagoon where a lone Monolith is standing upright, waiting for intelligent life forms to evolve.
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